package Mash.Map;/*Copyright (c)  Sergey Schekochikhin (Genocidicbunny)
 * created on Sep 30, 2009 11:02:02 PM
 */

public enum TerrainType {
	//listed in order of passability
	GRASSLAND(0), //0
	ROAD(0),         //1
	BRIDGE(0),          //2
	COAST_SHALLOWS(0),     //3
	FOREST(1),                //4
	MOUNTAIN(2),                 //5
	OCEAN(3);                       //6
	//0 -- allows all vehicles; 1 -- allows only tracked vehicles and below; 2 -- only infantry; 3 -- only water units
	private int passabilityType; 
	private TerrainType(int pT){
		passabilityType = pT;
	}

	
}
